Sparrow’s Tales will now occur less often back-to-back in the same location. If the last Tale took place in a dungeon, the next will occur in the overworld.
Dungeon Sparrow’s Tales are now triggered in a smaller radius from the entrance, reduced from 250m to 150m.
Enemy melee damage now increases based on enemy level as intended.
Enemy Stagger damage now scales with enemy level, with a slight reduction to base Stagger damage, allowing it to build up gradually to previous levels.
Increased the amount of Stability given by the Grounded Combat Art.
Slowed down Envoy's kick animation.
Adjusted enemy logic to choose better attacks when in close range
Ongoing improvements to lighting, fog, and environment.
Fixed Envoy's cloth flipping on the login screen.
Fixed some Fawn animations playing faster than intended.
Fixed some Ode enemies displaying odd pathing behavior during The Last Pensive.
Fixed being able to bring Verminia into the Nightfold earlier than intended, disrupting stages of The Brewer of Hues Fable.
Minor VFX and sound fixes.
Fixed a crash caused by sparrow revival.
Fixed a crash that could occur when fighting bosses in the overworld.
Fixed a crash caused by Garren Rood’s charge attack during The Torment Stag.
Fixed crashes that could occur during The Last Pensive.
Fixed a rare crash that could occur when interacting with music chests.