Soulframe Preludes 9 Hotfix 4

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  • Added a World Tree to the “Rise, Envoy” tutorial.
  • Removed quivers from the weapon racks.
  • Adjusted Thunderstones to appear more clearly in the environment during Faction Tales  rather than inside crates.
  • Added new knockdown animations for Nimrod.
  • Compass directions now display standard lettering instead of Ode text. Further refinements to come.
  • Tightened combo progression timing for sword, sword & shield, and polearm weapons.
  • Bow shatter damage can no longer be blocked by enemies.
  • Fixed being able to brutally backstab poor innocent Dendrit farmers.
  • Fixed Deora’s transmission playing during Faction Tales even when the Envoy was not pledged to the Silent Rose.
  • Fixed an issue where “Slay the Bannerett” Faction Tales in the Glades would not complete due to the Bannerett not spawning properly.
  • Fixed compass marker UI lingering after completing some encounters.
  • Fixed the chest containing Flask of Gloaming during Silent Rose initiation remaining interactable after completion, despite appearing invisible.
  • Fixed a bug that allowed rewards to be duplicated by repeatedly entering and exiting the Enclave and Nightfold after completing a Tale.
  • Fixed an issue where the first attack in the polearm’s riposte could miss.
  • Fixed minor level and environment issues in the Enclaves, Midrath, and Undercity.
  • Fixed a crash caused by the starting Pact choice screen.
  • Fixed crashes caused by UI.
  • Fixed a crash that could occur due to chests.
  • Fixed a crash caused by Mora’s Hand.
  • Fixed a crash caused by enemy AI.